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GJC DevLog 15 – Narrative, Script, and Storyboards

Author: Joe Czech


The city

Grape Juice City takes place in a vibrant city teeming with soon to be customers of your team’s unique juice brand, although there is a bit more to the city than just that. Our main narrative for Grape Juice City has a lot to do with the city’s history and theme itself. The tropical metropolis of Grape Juice City is heavily inspired by Spanish colonial architecture as well as other equatorial cities. 70’s psychedelic visuals were also a very big inspiration for our advertisements and other elements of our game. It was important for the team to build a specific and unique style to convey our colorful and lighthearted game. The design of the city also conveys the importance of juice to the overall feel of the city, with juicer building caps, Juice water fountains, and juice stands found all around the city. It was important to convey the inspirations and themes of our game while having them mix evenly, giving the city a unique and iconic style.











The Characters

Another Important part of our narrative for Grape Juice City is the characters. Fitting in with our tropical theme, our main characters consist of 4 different anthropomorphized tropical birds. Each team will be trying to sell their brand of juice the most to gain control over the city’s juice industry and capitalize on the fall of the Grape Juice monopoly. To fit the theme and narrative of our game we also gave the main four birds a colorful and tropical design with their clothes and headwear in mind when creating them. For instance, the main outfit for the birds are shorts and tank tops, while each bird wears some sort of headwear fitting their characters like headbands or sunglasses.






Story Arc



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