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![P_r1bA.png](https://static.wixstatic.com/media/4f003b_24baede39b444962a1a01127967941b3~mv2.png/v1/fill/w_410,h_634,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/4f003b_24baede39b444962a1a01127967941b3~mv2.png)
![GJC Devlog #3 - Mechanics](https://static.wixstatic.com/media/4f003b_a4862e814bb549868d9e5f3357f75871~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_a4862e814bb549868d9e5f3357f75871~mv2.webp)
May 11, 2023
GJC Devlog #3 - Mechanics
Author: Isaac Moua In Grape Juice City, we want players to play a fast-paced game without having to try too hard to understand what they...
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![GJC DevLog 15 – Narrative, Script, and Storyboards](https://static.wixstatic.com/media/4f003b_ac415ace7d5d4e3493c162fccff98352~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_ac415ace7d5d4e3493c162fccff98352~mv2.webp)
May 2, 2023
GJC DevLog 15 – Narrative, Script, and Storyboards
Author: Joe Czech The city Grape Juice City takes place in a vibrant city teeming with soon to be customers of your team’s unique juice...
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![GJC DevLog #16 - Projectiles](https://static.wixstatic.com/media/4f003b_61fbce0081cd42f3876b016868eba1b0~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_61fbce0081cd42f3876b016868eba1b0~mv2.webp)
May 1, 2023
GJC DevLog #16 - Projectiles
By: Mark Tillman Projectiles in Grape Juice City are an instrumental part of our gameplay. Players score by splashing pedestrians with...
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![GJC DevLog 14 – Sound and Music](https://static.wixstatic.com/media/4f003b_f2226da0e0b049d29cae13d5c5698b7a~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_f2226da0e0b049d29cae13d5c5698b7a~mv2.webp)
Apr 29, 2023
GJC DevLog 14 – Sound and Music
Author: Jacob Fischer Music and Our Inspirations One of the most important details in a game after the gameplay is the music and sound...
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Apr 19, 2023
GJC DevLog #9 – AI Development
Author: Zachary Geyer Beginning of AI One of the core mechanics of Grape Juice City is giving juice out to Grape Juice City denizens. To...
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![GJC Devlog #4 - Level Design](https://static.wixstatic.com/media/4f003b_e3f84f0428c6403899b7025a5ede2a86~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_e3f84f0428c6403899b7025a5ede2a86~mv2.webp)
Apr 18, 2023
GJC Devlog #4 - Level Design
Author: Charles Heikkila Level Design Goals Our most prominent goal for Grape Juice City’s level design was to provide fast-paced...
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![GJC Devlog #10 - Developing the UI of Grape Juice City (GJC)](https://static.wixstatic.com/media/4f003b_d463c03435e04b8cbef1df3476b79f14~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_d463c03435e04b8cbef1df3476b79f14~mv2.webp)
Apr 3, 2023
GJC Devlog #10 - Developing the UI of Grape Juice City (GJC)
Author: Noah Muhammad Intro: Throughout the development of Grape Juice City (GJC) the User Interface (UI) has undergone quite a few...
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![GJC Devlog #7 - Interactive Objects](https://static.wixstatic.com/media/4f003b_73b9579025eb44c78ffdcf086b3447b7~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_73b9579025eb44c78ffdcf086b3447b7~mv2.webp)
Mar 28, 2023
GJC Devlog #7 - Interactive Objects
Author: Jeremy Ivanauski Introduction When designing Grape Juice City, we wanted the titular city to feel alive and interactive, so we...
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![](https://static.wixstatic.com/media/4f003b_fd3619e13fa54678844915466182e8fa~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/4f003b_fd3619e13fa54678844915466182e8fa~mv2.webp)
![GJC Devlog #11 - Items, Inventory, & Crafting](https://static.wixstatic.com/media/4f003b_fd3619e13fa54678844915466182e8fa~mv2.jpg/v1/fill/w_292,h_165,fp_0.50_0.50,q_90,enc_auto/4f003b_fd3619e13fa54678844915466182e8fa~mv2.webp)
Mar 25, 2023
GJC Devlog #11 - Items, Inventory, & Crafting
Author: Tucker Sandin One of the secondary gameplay systems in Grape Juice City is the items, inventory, and crafting systems. Our birds...
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![GJC Devlog #1 - Game Concept](https://static.wixstatic.com/media/4f003b_931e54a966cd4f9f8ee68dc3b004a2ed~mv2.png/v1/fill/w_292,h_165,fp_0.50_0.50,q_95,enc_auto/4f003b_931e54a966cd4f9f8ee68dc3b004a2ed~mv2.webp)
Mar 10, 2023
GJC Devlog #1 - Game Concept
Author: Sam Baeseman Inspiration How did Grape Juice City come to be? Our original concept drew on colorful and playful platformers such...
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